Preserving Browser-Based Games: Practical and Policy Challenges
When Adobe Flash reached its end of life at the end of 2020, many widely played browser games suddenly became inaccessible. That event highlighted a long-standing problem: interactive web content is often tied to ephemeral platforms and browser APIs. Preservationists, developers, and cultural institutions are now confronting both the technical complexity of keeping these works playable and the legal and logistical frameworks needed to make that possible. Historical context and scope of loss From the late 1990s through the 2010s, a [...]
